SmileOS 2.0
SmileOS 2.0
Stray
TYPE: Lesser Husk

DATA:
While their tall stature may seem intimidating, Strays are afraid of most danger and will try to stay at a safe distance, only attacking via projectiles formed with Hell Energy. Although controlling and manifesting this energy is a complicated task, Strays have very low intelligence and are only able to do so via pure instinct. Nevertheless, humans were unable to replicate this level of accuracy and control, particularily the Stray's ability to cause the energy orbs to selectively ignore other Husks.
STRATEGY:
- Most weapons will be effective against them, but a Revolver headshot is the quickest and surest way to eliminate a Stray.
- Due to their static nature and slow rate of attacking, they are an excellent target for projectile parrying.

GAME:
-First found in [0-1] "INTO THE FIRE"
-Thrown attack can be parried
-When charging a attack, the orb can be shot with any hitscan weaopn, causing a explosion.
-Health: 1.5
-Weight: Light (grounded)

MODIFIERS:
-Shotgun Parries: 200%
-Attractor Nails/Saws: 200%
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